Injured Guard, Vladmir, recovers with a cybernetic leg, joins group for a mission against the Black Adders for vengeance. Group ambushes two patrolling soldiers, finding two trust chips worth 650 and 200, weapons and a key card. Key card is for a nearby bunker. Killed two guards in front of the bunker, twelve in the mess hall. Group finds the armory and outfits itself between that and the armory back at base.
Gained CDP 75
End Session 5